"Agile, cunning scoundrel"
The Rogue (real name of Renee) is one of the six classes within the game Wayward Souls, and is one of the melee classes in the game.
Character Guide Edit
The Rogue is another 'high risk high reward' type of class. While she has the same attack range as the Cultist, she has neither stealth nor AoE stun to set up guaranteed safe kills.
Her dash ability is a difficult tool to master, even more than the Spellsword, as dealing damage with regular attacks requires you to hit the enemy significantly more times than any other character in order to kill them. Learning how to utilize her backstab will make the player an effective Rogue.
- Has high maximum DPS (damage per second). A stealthed Rogue, much like the Cultist, throws out powerful backstabs at an insane rate that outdamages every other class in the game (except Cultist, of course). Even without a stealth potion, if a Rogue gets behind an enemy by using a dash and keeps them in hitstun, every hit will be a backstab.
- The Rogue's dash is different from the Spellsword's in that it allows you to pass through enemies as well as dodge magical projectiles. This forces you to play essentially perfectly - wait for an enemy to attack, dash through them during the endlag of their move, and toss out a backstab or two. Attacking them from the front is slow and allows for too much room for error.
- Like the Cultist, her attack range is abysmal and forces her to play risky in order to complete dungeons. The dash makes up slightly for this, but you will always feel like you are 'too close for comfort'.