Character Upgrades[]
Potent Imbiber - Deal more damage after being struck. (+5 damage)
Disciplined Breath - Faster energy regeneration. (+20% recovery)
Fenn Ferocity - Raises your chance of doing double damage with melee attacks. (+5% critical chance bonus)
Ax-cavenger - Grants bonus throwing axe drops from enemies. (+20% chance)
Walk It Off - Recover more health when entering the next floor. (+5 health)
Shieldbearer - Bestows a chance of shields not consuming a charge when used. (30% chance)
Iron Flesh - Increases your maximum health. (+5 max health)
Gift of the Stalwart - All classes deal more damage after being struck. (+5 damage)
Ember Forge Upgrades[]
Sword[]
- Dull Greatsword (Default) - "The edges of this gargantuan blade have been flattened by countless strikes to deserving foes." (Greatsword with a lunging power attack.)
- Bane of Bones - "Drenched in molten steel, this greatclub is crafted from the bones of the colossal northern giants." (Very slow, but grants a mighty leaping power attack.)
- Skullhack - "'Wut you gonna do, hack me skull?'- Gragg's last words to famed Orcsmith Ulakk." (Slow, but inflicts more damage, with a strong power attack.)
- Ratblade - "The Ratblades are a guild of sellswords and assassins hailing from the Fenns. Gold is all that matters to a Ratblade." (Shortsword with an increased critical strike chance.)
- Stained Glass Sword - "A deadly tool in the hands of the Imperate Knight-Inquisitors, specifically meant for purging heretical cults." (Power attack becomes stationary, but reflects magical projectiles.)
- Duskhander - "The infamous Dusklords are an elite sect of Imperate knights who administer the grim side of the church's justice." (Replaces your power attack with a short distance spinning charge.)
Axe[]
- Bare Hands (Default) - "Years of practice and axe-throwing have rendered Blythe's hands calloused and tough." (Tosses basic throwing axes.)
- Ravenstone Cuffs - "These gloves inflict a lust for battle through boiling the user's blood, via a gemstone enchanted by Ravenstone wizards." (Grants a bonus to critical strike chance.)
- Hurlbat Hands - "Gloves worn by a great dwarf, Durig, a master of the dreaded hurlbat. It is said he met his end while battling a devourer." (Throwing axes pierce up to 3 enemies.)
- Magebane Gloves - "Mundane assassins treasure the Magebane weave, as objects thrown by the wearer will nullify magical projectiles." (Lowers magical damage taken. Throwing axes disintegrate projectiles.)
- Steel Plate - "Imperate knights must be prepared against all foes, both material or magical. This armor has been blessed to resist spells." (Reduces both magical and physical damage taken.)
- Blackened Gauntlets - "These gauntlets are said to have been blackened by a great dragon's fire, imbuing it with magical strength." (Throwing axes deal more damage.)
Shield[]
- Iron Shield (Default) - "If not for this shield, Blythe would have perished long ago." (Blocks damage until it breaks. Medium Weight.)
- Thorned Heart - "Stories speak of a kingdom, long forgotten and ruled by a king of thorns. This is a replica of a shield that has been unearthed." (Inflicts light damage to melee attackers. Light weight.)
- Obsidian Ward - "A hunk of Ravenstone obsidian that has been enchanted to deflect blows, unfortunately it has become vulnerable to magic." (Strong against physical, weak to magic. Medium weight.)
- Stonebeard Slab - "Carved from deep within the earth, it is said that anyone who can wield this massive shield is an honorary Stonebeard." (Extremely durable. Heavy weight.)
- Ruby Aegis - "An orcish shield with a blood ruby faceted into the center. Orcs believe these rubies are crystallized souls of great warriors." (Grants a bonus to critical strike chance, but breaks very easily. Light weight.)
- Mirror of Kamran - "Kamran, a mage-hunter, kept a shield that granted his foes a glimpse of their bewilderment as their magic fizzled against it." (Strong against magic, weak to physical. Medium weight.)